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Arcade game emulators for Linux

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esuhl
esuhl Posts: 9,409 Forumite
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I have an old PC running GNU/Linux that I want to set up as a games machine. :)


I want to play arcade games like Donkey Kong, Pacman, Arkanoid, Space Invaders, Sonic the Hedgehog, Super Mario, and all the other classic games I've forgotten from the arcades and 8- and 16-bit consoles!


Has anyone else done this? What are the best console emulators to use?
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  • System
    System Posts: 178,105 Community Admin
    Photogenic Name Dropper First Post
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    Take a look at MAME.
  • teleaddict
    teleaddict Posts: 208 Forumite
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    another vote for MAME. I have it installed & it plays great
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  • S0litaire
    S0litaire Posts: 3,535 Forumite
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    here's a "step by step" for getting an arcade system up and running ;) with few classic games...

    https://www.linux.org/threads/linux-arcade-system.4470/
    Laters

    Sol

    "Have you found the secrets of the universe? Asked Zebade "I'm sure I left them here somewhere"
  • esuhl
    esuhl Posts: 9,409 Forumite
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    Thanks all. :)

    The system requirements for the latest version of MAME are quite beefy:
    • Intel Core series CPU or equivalent, at least 2.0 GHz
    • 4 GB RAM
    My system isn't up to that. I have:
    • AMD64 3700+ CPU
    • 2 GB RAM
    I got Donkey Kong running, but it's so slow that it's completely unplayable. :(

    The most modern console I want to emulate is probably the Sega Megadrive... which had a 7.61 MHz CPU and 64KB RAM! What does MAME do with all the extra processing power and memory?!

    Is my machine just too old, are there more lightweight emulators, or is it worth trying to get an older version of MAME working...? :-/

    Someone suggested trying MAME v0.106 (released 12 years ago) or earlier... but also warned that the new ROM images won't work with earlier versions of MAME... :-/
  • esuhl
    esuhl Posts: 9,409 Forumite
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    I've just come across AdvanceMAME, which is based on MAME v0.106.

    https://www.advancemame.it/

    I'll give that a go when I get a chance... :-)
  • that
    that Posts: 1,532 Forumite
    edited 14 July 2018 at 2:37AM
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    I never got the impression that linux was good at high speed graphics and great graphic hardware support, but I could be extremely wrong too. What is the chance that it is using cpu cycles rather than gpu to make it work?
  • esuhl
    esuhl Posts: 9,409 Forumite
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    Well, AdvanceMAME runs faster, but still not fast enough. :(

    It's infuriating. A friend bought one of those two-player cocktail table arcade machines. It plays Pac-Man, 1943, and a dozen other games. Inside is a Compaq Deskpro 400MHz PIII!

    The hard drive died, but I'd love to know what kind of OS it was running.
    that wrote: »
    I never got the impression that linux was good at high speed graphics and great graphic hardware support, but I could be extremely wrong too. What is the chance that it is using cpu cycles rather than gpu to make it work?

    I've always used nVidia cards, which have been well-supported in GNU/Linux. You can use either the proprietary nVidia driver or the open-source nouveau one.

    There's no reason GNU/Linux should use any more CPU cycles than Windows to drive graphics output.
  • forgotmyname
    forgotmyname Posts: 32,575 Forumite
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    You can run emulators on a Raspberry Pi, so a desktop should not have issues.

    I remember running MAME on sub 1Ghz machines.

    Use an all in one Emulator/OS ?
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  • System
    System Posts: 178,105 Community Admin
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    Wow the minimum requirements for MAME have really shot up. Like forgotmyname, I remember running it donkeys years ago on sub 1GHz CPUs. It was released in 1997 so 1GHz CPUs didn't exist and systems with even 1GB of RAM were almost unheard of. God knows what they've done to it because the ROMs you play haven't changed.
  • forgotmyname
    forgotmyname Posts: 32,575 Forumite
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    Must be some ancient versions of mame out there, all packed up with the required roms etc.
    Censorship Reigns Supreme in Troll City...

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